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Play Wii and GameCube Games on Your 32 Bit Android Device with Dolphin Emulator 5.0 APK


Dolphin is an emulator for running GameCube and Wii games on Windows, Linux, macOS, and recent Android devices. It's licensed under the terms of the GNU General Public License, version 2 or later (GPLv2+).




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Development versions are released every time a developer makes a change to Dolphin, several times every day! Using development versions enables you to use the latest and greatest improvements to the project. They are however less tested than beta versions of the emulator.


Yes, Dolphin Emulator is free. The first version of the emulator, in 2003, had a proprietary license. In 2008, however, Dolphin Emulator was moved to a GPLv2 license, and in 2013 it was relicensed with GPLv2+.


The job of an emulator is essentially to pretend to be the hardware of a particular system so that software (in this case, video games) from that system can be played on modern hardware. Dolphin specifically emulates Nintendo GameCube and Wii consoles. Beyond simply playing these games, Dolphin actually provides certain enhancements to your emulation experience, such as graphical improvements. Dolphin can run games from the original discs or from a ROM dump of that game, however the developers are very clear that acquiring ROMS of games you don't own is illegal, and that even creating ROMs of games you do own is questionable.


  • If you want to play your favorite Wii games on your computer, you can rip them directly from the game CD and open them with Dolphin. You can even use your controllers via Bluetooth.At the moment, Dolphin is simply the best Nintendo Wii and Gamecube emulator out there. With it, you can load and play many of the ROM files without many issues.Play Wii and Gamecube games in high resolutionWith Dolphin, we've got a pretty impressive game console emulator and in some cases, users have reported that the graphics here are actually better than what you experience on the original Nintendo console. This is because Dolphin is able to play games in 1080p, something that the actual consoles that it emulates are completely incapable of.Thanks to Bluetooth connections, they can also be controlled there just as ingeniously as you are used to from the console.Configuring Dolphin can be a little bit complicated, since there's a lot of options available which can increase or decrease performance and quality. Setting up Wii remotes can be accomplished, even connecting the Wiimote to our PC with an adaptor.In conclusionDolphin brings true pixel splendor to the PC. You've never seen your favorite Wii or GameCube in this look. The development of this application is constantly being updated so improvements are often down the line.Features of Dolphin EmulatorAdvanced Features: Customizable graphics and audio settings.

  • Audio & Video: Wide range of audio and video enhancements.

  • Cheat Codes: Enable GameShark, Action Replay and Gecko codes.

  • Compatibility: High-level emulation accuracy.

  • Controllers: Support for all major controllers and input devices.

  • Core Updater: Automatically keep your Dolphin version up to date.

  • Debugging: Developer-level debugging tools.

  • Enhancements: Anisotropic filtering, anti-aliasing and post-processing effects.

  • Graphics: HD resolutions and texture enhancements.

  • Netplay: Online play with multiple users.

  • Performance: Fast speeds with numerous optimization options.

  • Save States: Save and load games from any point.

  • VR Support: Oculus Rift and HTC Vive support.

  • Wii Remote Connectivity: Connect Wii Remotes to your PC.

Compatibility and LicenseDolphin Emulator has been released under the open source GPL license on Windows from console emulators. The license provides the options to freely download, install, run and share this program without any restrictions. The source code for Dolphin Emulator should be freely available and modifications are certainly permitted as well as the option to inspect the software.


It had its inaugural release in 2003 as freeware for Windows. Dolphin was the first GameCube emulator that could successfully run commercial games. After troubled development in the first years, Dolphin became free and open-source software and subsequently gained support for Wii emulation. Soon after, the emulator was ported to Linux[29] and macOS.[30] As mobile hardware got more powerful over the years, running Dolphin on Android became a viable option.


Dolphin was first released in September 2003[31] by Henrik Rydgård (ector) and FRES as an experimental GameCube emulator that could boot up and run commercial games. Audio was not yet emulated, and the overall performance quality was very poor. Many games crashed on start up or barely ran at all; average speed was from 2 to 20 frames per second (FPS). Its name refers to the development code name for the GameCube.[32]


Dolphin was officially discontinued temporarily in December 2004, with the developers releasing version 1.01 as the final version of the emulator.[33] The developers later revived the project in October 2005.[34]


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Dolphin became an open-source project on 13 May 2007[29][35] when the developers released the source code publicly on a SVN repository on Google Code under the GPL-2.0-only license.[29] At this point, the emulator had basic Wii emulation implemented, limited Linux compatibility and a new GUI using wxWidgets.[29] The preview builds and unofficial SVN builds were released with their revision number (e.g., RXXXX) rather than version numbers (e.g., 1.03).[36][37] As with previous builds, differences between consecutive builds are typically minor.[38]


By April 2009, most commercial games, GameCube and Wii alike, could be fully played, albeit with minor problems and errors, with a large number of games running with few or no defects. Adjustments to the emulator had allowed users to play select games at full speed for the first time, audio was dramatically improved, and the graphical capabilities were made more consistent aside from minor problems.[40]


By late October 2009, several new features were incorporated into the emulator, such as automatic frame-skipping, which increased the performance of the emulator, as well as increased stability of the emulator overall.[41] Also improved was the Netplay feature of the emulator, which allowed players to play multiplayer GameCube and Wii games online with friends, as long as the game did not require a Wii Remote. The emulator's GUI was also reworked to make it more user-friendly, and the Direct3D plug-in received further work.[42]


Throughout 2014, several features were implemented into Dolphin, including disc loading emulation, native support for GameCube controllers,[20] perfect audio emulation,[56] and bug fixes for problems which had been present since the emulator's earliest days.[57][58][59] Memory management unit (MMU) improvements allowed many games to boot and work properly for the first time.[57] Improvements towards the emulator also allowed for it to run well on Android using the Nvidia Tegra processor, albeit with minor difficulties.[60]


In September 2016, Dolphin's developers announced the emulator was now able to boot all official GameCube titles. The last title to be supported for boot-up, Star Wars: The Clone Wars, had been particularly difficult to emulate due to the game's use of the memory management unit.[71][72] Triforce emulation was removed due to lack of maintenance.[73]


18 August 2017 marks the culmination of work started in late 2016 when the cross-platform MMORPG Dragon Quest X was added to the list of playable games just two months before support for the online functionality of the Wii version was dropped.[79] The addition relied on a number of features that had been previously added to the emulator simply for the sake of accuracy, such as support for the Wii Shop Channel. Support for Wii File System, an encrypted file system that was originally designed for the Wii U, was also added after a rigorous amount of reverse engineering.[79]


In the December 2020 and January 2021 Progress Report, the Dolphin team reported that support had been added for emulating Nintendo DS Connectivity with various Wii titles. The article stated that this development would not lead to Dolphin and DS interoperability, either with physical hardware or with another emulator.[87] This new emulation fixed a crash present in Driver: San Francisco and other games that attempt to initiate DS communications.[87]


In May 2021, Dolphin added support for macOS on ARM64, which had been a heavily requested feature following the announcement of the Mac transition to Apple Silicon.[88] In July 2021, the Dolphin team announced the integration of the mGBA emulator into Dolphin, allowing a Game Boy Advance emulator to run within Dolphin simultaneously to simulate GameCube-GBA connectivity. In addition to supporting transfer of data to and from emulated GBA titles, up to four Game Boy Advance instances can be simultaneously active in Dolphin at once, making multiplayer in games that require the GBA such as The Legend of Zelda: Four Swords Adventures and Final Fantasy Crystal Chronicles viable within Dolphin locally and via netplay.[89]


In June 2022, the Dolphin developers announced that subsequent versions would not run on Windows 7, Windows 8 and Windows 8.1, citing that less than 2% of users and none of the developers still used these operating systems, making developing and testing on them difficult, and that the newest versions of the emulator's dependencies such as Qt no longer supported them.[90] In July 2022, Dolphin developers released a graphics mod infrastructure, allowing users to make graphical changes while a game's images are being rendered.[91] In September 2022, the macOS version added a native Metal graphics backend, which featured improved performance over the Vulkan backend running via MoltenVK.[92]


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